Pinfall Foundry — Privacy Policy
Last updated 16 September 2026
The short version
The game is free and adds one optional rewarded ad in version 1.0.2: after you lose an order you can watch a short clip to re-pour with a wider tolerance. You never have to watch it, and nothing else in the game is gated behind an ad.
What the ads collect
The ads come from Google AdMob. When an ad is requested, the Google Mobile Ads SDK sends your device's advertising ID, your IP address, and basic information about how you used the app and how the app performed. Google uses that to choose an ad, to measure it, and to catch fraud. I never see any of it. You can reset or delete the advertising ID in your Android settings under Privacy, and the game keeps working either way.
What is stored, and where
The game saves your progress on the device — the furthest level you reached, how many levels you
finished without spilling, and your best pin count per level. Godot writes it to the app's own
private storage using the user:// path. It never leaves your phone and it goes when you
uninstall.
What I do not collect
- No name, email address, phone number or account of any kind.
- No location from the game itself, and no contacts, photos, microphone or camera access — none of those permissions are requested.
- No analytics or crash reporting of my own.
Children
The game has no age gate and no sign-in, so I have no way of knowing who is playing. If your child plays it, the advertising ID is the only identifier involved, and you can reset it in Android settings.
Third parties
Google Play distributes the app and applies its own privacy policy to the download. Google's advertising terms cover the ad data described above.
Changes
If a later version changes what is collected, this page says so before that version ships.
Contact
Questions about this policy: petesarney@gmail.com.